Ashland (in development)
A god-view colony survival sandbox in Unreal Engine 5.8: lead survivors from scavenging to empire, defence and diplomacy in a living, undead-overrun world. In development.
ZACHARY BURLAKOFFor press EnterA god-view colony survival sandbox in Unreal Engine 5.8: lead survivors from scavenging to empire, defence and diplomacy in a living, undead-overrun world. In development.

A Three.js truck-driving map of my work, running on Cloudflare Workers, with plain fast pages for everyone who'd rather read.
New projects will appear here as they're ready to show.
I'm Zachary Burlakoff, known online as Zburly, a video game developer working in Unreal Engine 5. My main project is Ashland, a colony survival sandbox set in a world overrun by undead, currently in development. I also built this site as a small game of its own: a drivable 3D map of my work.
What Ashland is made of: undead, survivors, factions, economy, combat and the camera, straight from the design plans.
How this site became a small truck game, and why it still has plain pages.
Get an email when there's a new devlog post about Ashland and this site.
Email me or find me on X.